About HowFast.live
HowFast.live started as a side project to answer a simple question: could a browser-based experience deliver the same instant feedback people expect from a physical target range? By combining lightweight 3D graphics, intuitive controls, and a score system that stays out of your way, the site makes reflex training accessible to anyone with a modern browser.
Our goal is to design a fun, low-friction environment where casual players and competitive gamers alike can sharpen their reaction times. No downloads, no signups—just a quick path to practice sessions you can run between meetings, on lunch breaks, or to warm up before a longer gaming session.
What Sets Us Apart
Accessible by Design
The entire training area loads in seconds, even on modest hardware, so more people can practice without performance hiccups.
Transparent Policies
We publish plain-language explanations of how we handle data and advertising so you always know what to expect.
Player-Driven Updates
Feature ideas come directly from the community. When someone suggests a meaningful improvement, we try to ship it quickly.
Technology Essentials
The experience is powered by modern web standards and a small, well-tested stack. Keeping the architecture simple lets us focus on fast iteration and reliable performance.
- WebGL + Three.js: renders the 3D range, lighting, and hit markers directly in your browser.
- Vanilla JavaScript: handles scoring, timing, pointer lock control, and device-specific input tweaks.
- Static hosting: removes server complexity and avoids unnecessary data storage.
- Privacy-first choices: we only load external scripts that are essential to keep the lights on, like Google AdSense once approved.
Roadmap & Community Feedback
We actively prototype new drills, accessibility improvements, and analytics tools that still respect your privacy. A few initiatives currently in discovery:
- Expanded practice modes: time trials with moving targets and precision streak challenges.
- Optional score history: an opt-in way to save benchmarks locally without creating an account.
- Audio and accessibility updates: better volume controls, captions, and colour options for high-contrast play.
Have an idea you want to see? Reach out—most updates ship because someone like you asked for them.